Read Anywhere and on Any Device!

Special Offer | $0.00

Join Today And Start a 30-Day Free Trial and Get Exclusive Member Benefits to Access Millions Books for Free!

Read Anywhere and on Any Device!

  • Download on iOS
  • Download on Android
  • Download on iOS

The Place of Play: Toys and Digital Cultures

Maaike Lauwaert
4.9/5 (34695 ratings)
Description:Technology has come to dominate the world of toys and gaming. Given the immense popularity of computer games, as well as the increasing role played by the digital in childhood activities, it’s not surprising that the world of play has come to exist at the borders of technological production and consumption. The Place of Play takes on digital toys and computer games as a site for strategic research into the nature, characteristics, mechanisms, and problems at hand in our contemporary assessment of what it means to play. Maaike Lauwert centers her discussion on the “geography of play,” which comprises different aspects of play itself, including the design of a toy, the discourse surrounding it, and the ways in which it is actually used by its player.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with The Place of Play: Toys and Digital Cultures. To get started finding The Place of Play: Toys and Digital Cultures, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
9089640800

The Place of Play: Toys and Digital Cultures

Maaike Lauwaert
4.4/5 (1290744 ratings)
Description: Technology has come to dominate the world of toys and gaming. Given the immense popularity of computer games, as well as the increasing role played by the digital in childhood activities, it’s not surprising that the world of play has come to exist at the borders of technological production and consumption. The Place of Play takes on digital toys and computer games as a site for strategic research into the nature, characteristics, mechanisms, and problems at hand in our contemporary assessment of what it means to play. Maaike Lauwert centers her discussion on the “geography of play,” which comprises different aspects of play itself, including the design of a toy, the discourse surrounding it, and the ways in which it is actually used by its player.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with The Place of Play: Toys and Digital Cultures. To get started finding The Place of Play: Toys and Digital Cultures, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
9089640800
loader