Description:Making Videogames is an extraordinary snapshot of modern interactive entertainment, with insight from pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, this book explores the unique alchemy of a technical and artistic endeavor that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey’s The Division, Control, and Gran Turismo to cult breakthrough games including No Man’s Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world’s most popular, but seldom fully understood, entertainment medium. The book’s text orbits breathtaking, specially created imagery "photographed" in-engine by the author, demonstrating the magic and method behind each studio’s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Making Videogames: The Art of Creating Digital Worlds. To get started finding Making Videogames: The Art of Creating Digital Worlds, you are right to find our website which has a comprehensive collection of manuals listed. Our library is the biggest of these that have literally hundreds of thousands of different products represented.
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PDF, EPUB & Kindle Edition
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ISBN
050002314X
Making Videogames: The Art of Creating Digital Worlds
Description: Making Videogames is an extraordinary snapshot of modern interactive entertainment, with insight from pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, this book explores the unique alchemy of a technical and artistic endeavor that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey’s The Division, Control, and Gran Turismo to cult breakthrough games including No Man’s Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world’s most popular, but seldom fully understood, entertainment medium. The book’s text orbits breathtaking, specially created imagery "photographed" in-engine by the author, demonstrating the magic and method behind each studio’s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Making Videogames: The Art of Creating Digital Worlds. To get started finding Making Videogames: The Art of Creating Digital Worlds, you are right to find our website which has a comprehensive collection of manuals listed. Our library is the biggest of these that have literally hundreds of thousands of different products represented.