Description:A maker of visually elegant and conceptually intricate games, Jason Rohrer is among the most widely heralded art game designers in the short but vibrant history of the field. His games range from the elegantly simple to others of almost Byzantine complexity. "Passage" (2007) -- acquired by the Museum of Modern Art in New York -- uses game rules and procedurals to create a contemporary "memento mori" that captures an entire lifetime in five minutes. In "Chain World" (2011), each subsequent player of the game's single copy modifies the rules of the universe. "A Game for Someone" (2013) is a board game sealed in a box and buried in the Mojave Desert, with a list of one million potential sites distributed to Rohrer's fan base. (Rohrer estimated that it would take two millennia of constant searching to find the game.) With "Chain World" and "A Game for Someone," Rohrer became the first designer to win the prestigious Game Challenge Design award twice.This book, and the exhibition it accompanies, offers a comprehensive account of the artist's oeuvre. The book documents all seventeen of Rohrer's finished games, as well as sketches, ephemera, and related material, with color images throughout. It includes entries on individual games (with code in footnotes), artist interviews, artist writings, commentary by high scorers, and interpretive texts. Two introductory essays view Rohrer's work in the contexts of game studies and art history.ExhibitionThe Davis Museum at Wellesley College February--June 2016We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with The Game Worlds of Jason Rohrer. To get started finding The Game Worlds of Jason Rohrer, you are right to find our website which has a comprehensive collection of manuals listed. Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Description: A maker of visually elegant and conceptually intricate games, Jason Rohrer is among the most widely heralded art game designers in the short but vibrant history of the field. His games range from the elegantly simple to others of almost Byzantine complexity. "Passage" (2007) -- acquired by the Museum of Modern Art in New York -- uses game rules and procedurals to create a contemporary "memento mori" that captures an entire lifetime in five minutes. In "Chain World" (2011), each subsequent player of the game's single copy modifies the rules of the universe. "A Game for Someone" (2013) is a board game sealed in a box and buried in the Mojave Desert, with a list of one million potential sites distributed to Rohrer's fan base. (Rohrer estimated that it would take two millennia of constant searching to find the game.) With "Chain World" and "A Game for Someone," Rohrer became the first designer to win the prestigious Game Challenge Design award twice.This book, and the exhibition it accompanies, offers a comprehensive account of the artist's oeuvre. The book documents all seventeen of Rohrer's finished games, as well as sketches, ephemera, and related material, with color images throughout. It includes entries on individual games (with code in footnotes), artist interviews, artist writings, commentary by high scorers, and interpretive texts. Two introductory essays view Rohrer's work in the contexts of game studies and art history.ExhibitionThe Davis Museum at Wellesley College February--June 2016We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with The Game Worlds of Jason Rohrer. To get started finding The Game Worlds of Jason Rohrer, you are right to find our website which has a comprehensive collection of manuals listed. Our library is the biggest of these that have literally hundreds of thousands of different products represented.