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Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law

Unknown Author
4.9/5 (34900 ratings)
Description:This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law. To get started finding Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1604427507

Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law

Unknown Author
4.4/5 (1290744 ratings)
Description: This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law. To get started finding Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1604427507
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